MSH CONFERENCE: ARTIFICIAL INTELLIGENCE FOR MEDIA COMPOSERS
August 11th 2021, 14:00 – 17:00 H
Location: Hotel ibis Hamburg St. Pauli Messe, Simon-von-Utrecht Strasse 63, 20359 Hamburg
Instructor: Than van Nispen tot Pannerden
Working language: English
Tuition Fee: 50,00 € (incl. 16% Mwst./VAT)
MSH Conference: 150,00 € (incl. 16% Mwst./VAT)
(Any number of MSH Conference events)
MSH Flatrate: 1,600.00 € (incl. 19% Mwst./VAT)
(Any number of MasterClasses, workshops, MSH Conference and SpecialEvents)
Students, trainees and interns receive a 20% discount.
In an age of rapidly evolving artificial intelligence, the domain of (media) music and computational creativity in sound gets more and more attention by the day. With Sony having released Hello World, the world’s first AI music album, alongside Universal Music announcing it will use AI for soundtrack generation, and AIVA being hailed as the first virtual artist being recognised by French author’s rights society SACEM, these are undeniably interesting times! How will automated emotion tracking of films change our temp tracks and soundtracks? What new possibilities does AI-generated music in video games offer? And what are the main challenges generated by soundscapes produced by object recognition?
We invite you to participate in a FORUM where all these questions will be explored alongside a hands-on introduction to Artificial Intelligence and Machine Learning. No coding skills or AI-knowledge are required! We’ll be covering state-of-the-art Machine Intelligence in the context of music, sound, media and performances, offering hands-on experience with AI-tools, and looking at the history of AI-activities, as well as recent developments in the music, sound and media sphere. Participants are invited to bring a webcam to use as an input for the AI. You can also bring a midi-controller, a microphone, or any of the items on this list (wekinator.org/examples/#Pick_Choose_Inputs).
Than van Nispen tot Pannerden (Composer, Lecturer and Researcher, HKU University of the Arts Utrecht, NL) has a master of science degree in Biology at Utrecht University (2002), as well as a European Media Masters of Arts with honours degree in Composition for the Media at HKU Univer-sity of the Arts Utrecht (2009) and a Master of Music at the University of the Arts Utrecht (2016). He is a board member of MiMM, the Dutch Music Institute MultiMedia and co-founder of DutchG-ameMusic. Than's contributions to the domain of interactive music can be found in several video- and art-games, concerts, as well as interactive (art) installations for museums, theatre and the pub-lic domain. Some of his recent work includes: Karmaflow: The Rock opera Videogame and live concert (including audience interactive participation) with Metropole Orchestra and much more. Than has lectured and given workshops since 2004 at, among others, HKU, the Utrecht University, Sound Education, EsArt (Portugal), Guangzhou Academy of Fine Arts (China), MediaSoundHamburg (Germany).